Wednesday, March 1, 2017

Arcade Cabinet SCHOOL



Section 1: drawing the shape








Section 2-3: duplicating and finishing body








Sections 4-6: modeling buttons and smoothing










Section 7: modeling the joysticks




Section 8-10: finishing touches to the model










Section 11-13: unwrapping and fixing UVs








Section 14-17:  making a custom texture and final scene









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