3D Modeling 1 OC
Wednesday, March 1, 2017
Arcade Cabinet SCHOOL
Section 1: drawing the shape
Section 2-3: duplicating and finishing body
Sections 4-6: modeling buttons and smoothing
Section 7: modeling the joysticks
Section 8-10: finishing touches to the model
Section 11-13: unwrapping and fixing UVs
Section 14-17: making a custom texture and final scene
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